SRW and Gundam HOTNEWS


WiP: PG 00 Raiser #05
December 21, 2009, 11:47 am
Filed under: Gallery, Gundam, Gundam 00 | Tags: , , , ,

nocked out quite a bit of this kit over the weekend. After I built the feet, I decided to build the entire inner frame first, and then will go back to do the outer armor. I’ve decided that I’ll panel line, decal, and top coat (flat) the 00 Gundam itself. The main problem is that there are quite a bit of stickers and clear parts for the GN Condensers so I’m going to have to leave those off to top coat then add later. Also, the decals that the kit come with are of the dry transfer type, while I’m not against dry transfer, I had a fairly good experience with the water slides for the Sinanju, so I’m debating picking up the water slides of the 00 and using them here too. The only thing is that I’m not sure when they’ll be available, and that they are split among two releases, so that means 600 yen extra to get both. Bandai sure is milking this kit for what it’s worth.

Anyways, let’s get to the first build, the feet. The feet here really remind you that you’re not building a 1/44, or 1/100, but a monsterous 1/60. The design here follows the MG Exia in that you have three areas of movement, but one ups it with some pretty amazing movement in the ankle. Add in the rubber soles, which was a great innovation brought to the line by the PG Astray, and you’ve got a very solid base to start with.

The internal bits of the feet.

Putting on the outer armor.

The rubber strips for grip, a great idea.

The ankle joint, full of side and front/bank movement.And feet done, sweet and simple.

So now we move into the legs, I actually haven’t built the GN condensers yet, figured I see how it looks beforehand. One major thing about this kit, is the use of the O shape. It makes sense of course, considering it’s the 00 Gundam which bases its lineage on Exia and the 0 Gundam itself, but there is a lot of “O” area’s. The biggest area of course being the knee area, and when you stop to think about it, it’s fairly unique. Most Gundams go with the simple knee with piston’s etc. A large amount of hologram strips are used here, even though it looks like a majority of them won’t even be visible. Guess you get the satisfaction of knowing you put them there though.

Continue reading



WiP: PG 00 Raiser #04
December 21, 2009, 11:37 am
Filed under: Gallery, Gundam, Gundam 00 | Tags: , , , , , , ,

So with Box B (0 Raiser and GN Sword III) done and out of the way, it’s time to dig into the meat of this kit, the slightly bigger, and definitely coming with more runners, Box A. Box A holds the parts for the 00 Gundam along with the GN Sword II weaponry and seals and so on.

Box A.Taken out of the bags and ready to snip.
Continue reading


WiP: PG 00 Raiser #03

After finishing up the 00 Raiser, we move on to the weapons for it specifically and the GN Sword III which will finish out all the runners in the 00 Raiser box. I sort of rushed through these just to get them snipped out and put together, so I’ll probably have to go back in and do some touch up with a grey marker or pen to clean up on the weapons. One of the downsides of a Perfect Grade kit is the fact that some pieces are connected to the runner by fairly thick nubs, so that leaves pretty big, and noticeable scars. Again, it amazes me that while Bandai can do undergating and smart engineering on runners, they simply can’t be bothered to actually implement it.

Anyways, the weapons consist mainly of small and big GN Missiles, a couple of GN Condensers, and a couple of Missile Holders for the 00 Raiser itself.

The regular GN Missiles of which there are 8 that are attached in clumps of two. Continue reading



WiP: PG 00 Raiser #02
December 21, 2009, 11:23 am
Filed under: Gallery, Gundam, Gundam, Gundam 00 | Tags: , , , , , , ,

I’ve decided to work through this PG kit in reverse, so I’m actually starting with the 00 Raiser.  After working with HGUC’s mainly for the last couple of months, it’s been quite a switch going back to the much bigger 1/60 pieces.  The 00 Raiser itself comes with quite a few large pieces itself, and overall it looks like it’ll be an easy build, at least compared to the mobile suit itself.  One thing you may note with the pictures below, Bandai has gone to a more 3D/Cel shaded look for their construction manual with this release, similar to the Macross kits.  I’m sort of eh about it, but somewhat prefer the regular style used in the MG line…

We start off with the cockpit pieces as you see below.  Simple snap and fit together.

With the cockpit omplte as you see in the upper left, we move onto the engine pieces.

Continue reading



WiP: PG 00 Raiser #00

We’ve got to start somewhere, so lets start right with the box.  I’m sure you’ve all seen pictures around the net, and while the box looks pretty huge, it is actually much more compact than I was expecting.  Not to say that it’s small, just much more compact.

So here’s the box with the stand.

Continue reading



Tokyo Game Show 2009 Info for SRW Neo
December 21, 2009, 11:07 am
Filed under: Games, SRW, SRWNeo | Tags: , , , , , ,

There are quite a few sites reporting what’s going on at Tokyo Game Show 2009 about SRW Neo. GPara’s site has an article with lots of pics of the demo stage, but there’s also a Japanese blog entry which reports some gameplay details as well.

Gpara’s pics shows a few attacks:

  • Triangle Crush, Ganbar Team (Ganabarugar)
  • Queen Sidron Tornado, Daisaider and Yaripanther (Lamune)
  • Sekiha Tenkyoken, Domon Kasshu (G Gundam)
  • Liger Slash, Ken Taiga (Liger)

Continue reading



SRW Neo First Impressions
December 21, 2009, 11:03 am
Filed under: Games, SRW, SRWNeo | Tags: , , ,

SRW Neo is finally here, and the game delivers a completely different SRW experience than any other.

The full 3D environment, although poor on details, is really a nice change of pace, with events and battles happening almost in real-time. I say almost, because we can still see the screen fade effect from each unit’s attack during the animation part.

Continue reading