SRW and Gundam HOTNEWS


BGM of SRW A
November 17, 2009, 11:21 am
Filed under: Games, SRW, SRWA | Tags: , , ,
1: 哀・戦士 Mobile Suit Gundam’s default BGM
2: シャアが来る Mobile Suit Gundam’s default BGM
3: 嵐の中で輝いて Mobile Suit Gundam: The 08th MS Team’s default BGM
4: MEN OF DESTINY Mobile Suit Gundam 0083: Stardust Memory’s default BGM
5: 敵機襲来~モビルスーツ戦 Z Gundam default BGM
6: アニメじゃない ZZ Gundam default BGM
7: SEGMENT III SALLY Mobile Suit Gundam: Char’s Counterattack
8: 最強の証~キング・オブ・ハート G Gundam’s default BGM
9: 燃え上がれ闘志 G Gundam’s default BGM
10: 明鏡止水 G Gundam’s default BGM
11: LAST IMPRESSION Gundam Wing: Endless Waltz’s default BGM
12: Zのテーマ Mazinger’s default BGM
13: 勇者はマジンガー Great Mazinger’s default BGM
14: 宇宙の王者グレンダイザー Grendizer’s default BGM
15: ゲッターロボ! Getter Robo default BGM
16: コン・バトラーVのテーマ Combattler default BGM
17: ボルテスVの歌 Voltes default BGM
18: 立て!闘将ダイモス Daimos’s default BGM
19: 行け!ザンボット3 Zambot 3’sdefault BGM
20: カムヒア!ダイターン3 Daitarn 3 default BGM
21: 夢色チェイサー Dragonar’s default BGM
22: YOU GET TO BURNING Nadesico’s default BGM
23: DARK KNIGHT Axel default BGM
24: ASH TO ASH Lamia default BGM


SRW A Portable Full Upgrade Bonus
October 14, 2009, 11:48 am
Filed under: Games, SRW, SRWA | Tags: , , , ,

There is no full upgrade bonus for weapons in this game.
And this Full Upgrade Bonus for unit in this game :

1. Maximum HP +10%
2. Maximum EN +10%
3. Mobility +10%
4. Armor +10%
5. Movement +1

There’s Custom Bonus for each series :
1. Banpresto Originals
Soulgain – Reduce damage received by 30%
Angelg – All weapon’s range +1 aside from range 1 weapons
Vaisaga – Bunshin activation rate +10%
Ash Saviour – Enables flying. Air Terrain Weapon adaption becomes A
Laz Angriff – All weapon’s ammo count increased by 50%

2. Mobile Suit Gundam
Gundam – All weapons pierce barriers
Full Armor Gundam – All weapons pierce barriers
G Fighter – Unit and Weapon Terrain adaption (ratings) are all A. Air / Land Movement type will be gained.
Char’s Gelgoog – All weapons pierce barriers
Elmeth – All weapons will gain P Attribute
Zakrello – Will gain Air Movement type. Unit will have A rating on Air Terrain.

3. Mobile Suit Gundam: 08th MS Shoutai
Gundam Ez-8 – All weapon’s ammo are increased by 50%
Apsalus II – Map weapon’s range + 1
Gouf Custom – Equipped with Special Ability “Bunshin”
High Mobility Zaku – “Successive Target Adjustments” effect will be halved

4. Mobile Suit Gundam 0083 Stardust Memory
GP01 Zephyranthes – Damage will be reduced by 80% when using Shield Defend
GP01 Full Vernian – Damage will be reduced by 80% when using Shield Defend
GP03 Dendrobium – Enhancement Parts Slot + 1 (originally there’s only 1 slot)
GM Custom – Reduce 10 Morale to anyone it attacks

5. Z Gundam
Gundam Mk II – All weapons will ignore Kiribarai (Sword Cut/Cut Away)
Super Gundam – All weapons will ignore Kiribarai (Sword Cut/Cut Away)
Hyakku Shiki – Equipped with Beam Coat
Methuss – Become able to use the Enhancement Parts the same way as Battleships
Z Gundam – Wave Rider Assault (or Crash) will be added to weapons
Argama – Doubles the Battleship’s special parts utilization’s range

6. ZZ Gundam
ZZ Gundam – All weapon’s attack power + 300
Full Armor ZZ Gundam – All weapon’s attack power + 300
Qubley Mk-II (2-gou-ki) – All weapon’s range +1 aside from Range 1 weapons
Qubley Mk-II (3-gou-ki) – All weapon’s range +1 aside from Range 1 weapons
Near Argama – Doubles the Battleship’s special parts utilization’s range

7. Mobile Suit Gundam: Char’s Counterattack
ReGZ – Be able to endure a fatal hit once
Nu Gundam – All weapon’s range +1 aside from Range 1 weapons
Sazabi – All weapon’s range +1 aside from Range 1 weapons
Ra Calium – Doubles the Battleship’s special parts utilization’s range

8. G Gundam
Shining Gundam – All weapons will ignore Kiribarai (Sword Cut/Cut Away)
God Gundam – All weapons will ignore Kiribarai (Sword Cut/Cut Away)
Gundam Maxter – Counter’s activation rate +15%
Dragon Gundam – All weapons will ignore Kiribarai (Sword Cut/Cut Away)
Gundam Rose – All weapons will gain P Attribute (P for Post-movement)
Bolt gundam – Reduce damage received by 30%
Rising Gundam – Appends with Repair ability
Gundam Spiegel – Bunshin activation rate +10%
Nobel Gundam – Flying enabled, weapon’s Air terrain adaption becomes A
Master Gundam – Appends HP Recovery(Small)
Fuunsaiki – Enhancement Parts Slot + 1 (originally there’s only 1 slot)

9. Gundam Wing: Endless Waltz
Wing Zero Custom – Zero System activates at 120 Morale
Gundam Death Scythe Hell – Bunshin activation rate +10%
Gundam Heavy Arms Kai – All weapon’s ammo are increased by 50%
Gundam Sandrock Kai – Equipped with EWAC small
Altron Gundam – Survives seishin Self Destruct with 1 HP left
Tallgeese III – Mobility + 15
Taurus – Appends with Repair special ability

10. Zambot 3
Zambot 3 – Gains the weapon Ion Cannon

11. Daitarn 3
Daitarn 3 – Be able to change form after attacking

12. Mazinger Z
Mazinger Z – Reduce damage received by 30%
Dianan A – Double the HP healed with Repair
Boss Borot – All weapons +30% Hit
Minerva X – Unit Terrain Adaption on Land, Sea, and Space will become S

13. Great Mazinger
Great Mazinger – Reduce damage received by 30%
Venus A – Double the HP healed with Repair
MP Great – Reduce damage received by 30%

14. Grendizer
Grendizer – Reduce damage received by 30%
Double Spacer – Air and Space Unit and Weapon Terrain Adaption will become S
Marin Spacer – Air and Space Unit Terrain Adaption will become A, Sea Unit and Weapon Terrain Adapation will become S
Drill Spacer – Air Unit Terrain Adaption S, Land Weapon Terrain Adaption S

15. Getter Robo
Getter 1 – Be able to change form after attacking
Getter 2 – Be able to change form after attacking
Getter 3 – Be able to change form after attacking
Texas Mack – All weapon’s range +2 aside from Range 1 weapons
Getter Q – Double the HP healed with Repair
Getter 1 (Singel Pilot) – All Unit and Weapon Terrain Ratings will become A

16. Getter Robo G
Getter Dragon – Be able to change form after attacking
Getter Liger – Be able to change form after attacking
Getter Poseidon – Be able to change form after attacking
Mecha Kochouki – Equipped with Bunshin
Mecha Tekkouki – Reduce damage received by 50%
Getter Dragon (Single Pilot) – All Unit and Weapon Terrain Ratings will become A

17. Shin Getter
Shin Getter 1 – Be able to change form after attacking
Shin Getter 2 – Be able to change form after attacking
Shin Getter 3 – Be able to change form after attacking

18. ComBattler V
Combattler V – Equipped with Beam Coat
Kerot – Disguise as Combattler V

19. Voltes V
Voltes V – Equipped with Beam Coat

20. Daimos
Daimos – All weapons pierce Barriers
Galba FXII – EWAC effect +15%

21. Metal Armor Dragonar
Dragonar Type 1 – Melee Weapons’ Attack Power + 200
Dragonar Type 2 – Range Weapons’ Attack Power + 200
Dragonar Type 3 – Double the HP healed with Repair
Dragonar Type 1(L) – Melee Weapons’s Attack Power + 200
Dragonar Type 2(L) – Range Weapons’ Attack Power + 200
Dragonar Type 3(L) – Double the HP healed with Repair
Dragonar Type 1 Custom – Melee Weapons’s Attack Power + 200
Dragonar Type 2 Custom – Range Weapons’ Attack Power + 200
Dragonar Type 3 Custom – Double the HP healed with Repair
Falgen – All weapon’s attack power + 200

22. Kidou Senkan Nadesico
Nadesico – EWAC’s effect + 15%
Nadesico(Y-Unit) – EWAC’s effect + 15%
Aestivalis Air Frames – Air, Land, and Sea Terrain Unit Adaption becomes 1 level higher
Aestivalis Artillery Frames – Land, and Sea Terrain Unit Adaption becomes 1 level higher
Aestivalis 0G Frames – Space Terrain Unit Adaption becomes 1 level higher
Aestivalis Moon Surface Frames – Air, Land, and Space Terrain Unit Adaption becomes 1 level higher
Daitetsujin – Equipped with special ability “Boson Jump”



SRW A Game Menu
October 9, 2009, 12:46 pm
Filed under: Gallery, Games, SRW, SRWA | Tags: , , ,

SRW A Game Menu



Story of SRW A
October 9, 2009, 12:21 pm
Filed under: Games, SRW, SRWA | Tags: , , ,

Universal Century 0XXX.
The One Year War and the Gripps Conflict… After going through those two great
wars, Earth has earned some governmental peace. Mars has been succeeding its
terraforming, and wounds from Titans’ rebellion were healing. Earth’s renewal
was occuring in a high pace.

… At this point a disturbing event happens.

After losing their home planet and becoming wanderes, the people from Balm
wanted to join Earth’s civilization, and initiated a peaceful negociation.
Chances of they being accepted by the space colonies made Earth Federation to
take easy on it’s peace meeting.

However.

In the peaceful meeting with Balmlings, the worst of the events, the
“Assassination of the Peace Ambassador”, throws everything into war.

In the middle of this chaos on Earth, in the Lunar Empire of Giganos…
Minister Gilthor concludes that this situation was created by the imcompetence
of the Earthnoids, and declares independence and starts a war against Earth.
And to make things worse, the constructed city of Mars is attacked by surprise
by an anonymous enemy, and the Hyakki Empire restarts an advance against Earth.

And this way, Earth is again engulfed into the fires of war.

Earth Federation couldn’t take care of all this sudden conflicts, and only one
thing was done, the 13th Earth Federation Autonomous Corps, Londo Bell, was
mobilized.

But… The Londo Bell Squad doesn’t realize at this time about the hidden truth
of the war, about the ones from the “the extremely far, limitlessly near
world”.

And even that “they” are the ones that breath into this fire.