SRW and Gundam HOTNEWS


More scans for Exceed
January 16, 2010, 10:07 am
Filed under: Games, Suparobo | Tags: , , , , ,

This week’s Famitsu scans (via SRW Hotnews) show some bits of info about characters’ special attacks and other:

  • Aledy’s Souha no Kamae casts Awaken, which raises max COM to 120%, and Drive, which heals 50% of COM, to all allies.
  • Aschen’s Code Anfisbaena (spelling?) attacks 2 characters randomly (allies included), causing them to stun.
  • Neige’s Secret Live casts several seishin to all allies, from Uplift to Dance and Fighting Spirit.
  • Axel & Alfimi’s Mabui Kurai damages enemies while absorbing HP.
  • Suzuka’s Jakigun Tokyo Revival Fest heals and revives allies.
  • The E Gauge warns players about Forced Evasion: the E Gauge grows as enemies are hit, and once full, they have a chance to do a Forced Evasion if the players misses a combo.

Source: Ikusagami

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More on Exceed Characters
January 16, 2010, 10:05 am
Filed under: Games, Suparobo | Tags: , , , , ,

More scans on Endless Frontier Exceed via SRW Hotnews, this time detailing on Support Character as well as the antagonists. Also, a new PV is available at the official site’s Movie section. Continue reading



Eksperimen Baru dari Dunia Super Robot Taisen
September 18, 2009, 11:23 am
Filed under: Games, Suparobo | Tags: , ,

HINGGA saat ini, nama Super Robot Taisen masih merupakan jaminan mutu. Meski tampil dengan kualitas audio-visual yang pas-pasan, serial ini selalu laris terjual. Kini, inovasi berlanjut dengan game Suparobo Gakuen untuk mesin portabel Nintendo DS.

Dilihat dari judulnya, game ini mengusung tema yang ringan. Kata “suparobo” merupakan penyingkatan informal dari penulisan “super robot” dalam aksara katakana. Sedangkan “gakuen” berarti sekolah.

Game ini memang bersetting di sebuah sekolah, di mana para muridnya belajar untuk bertempur menggunakan mecha. Pemain menggerakkan karakter protagonis berjalan di seputar sekolah dan berinteraksi dengan berbagai karakter lain. Dari situ, ia mendapat sejumlah mecha.

Pemain bisa membuat lebih dari satu peleton, yang jumlahnya diatur secara strategis. Tiap mecha punya poin berdasarkan ukuran atau ketangguhannya. Mecha kroco berpoin satu, sementara pesawat induk bisa berpoin hingga enam. Satu peleton terdiri dari 15 poin.

Kemudian, pemain mengadu peletonnya dengan peleton dari murid yang lain. Pertempuran berlangsung dengan metode giliran. Ada tipe serangan yang lebih kuat atau lebih lemah daripada serangan lawan, yang menentukan siapa yang akan menang. Penggambaran aksi dalam pertempuran ini sama persis dengan yang terdapat dalam serial Super Robot Taisen standar.

Setiap pertempuran yang dimenangkan akan berhadiah koin. Pemain bisa membeli berbagai mecha baru dengan koin tersebut. Dan dengan mecha baru tersebut, ditambah mecha lain yang diperoleh dari interaksi selanjutnya, pemain bisa menggunakannnya dalam pertempuran berikutnya.

Dari sini, konsep tersebut terdengar menarik. Lebih menarik lagi bahwa game ini memajang para karakter dan mecha dari 35 serial anime, yang pernah hadir dalam seri Super Robot Taisen di mesin GameBoy Advance dan Nintendo DS. Ini bisa mengobati para penggemar yang agak kecewa dengan minimnya mecha legendaris dalam Super Robot Taisen K tempo hari.

Tapi, game ini juga memiliki sejumlah kelemahan. Yang utama adalah terlalu banyaknya unsur acak ketimbang strategi. Pemain bagai menebak kertas, gunting, dan batu untuk melawan musuh. Mecha yang dibeli dengan koin juga acak. Akibatnya, pemain yang beruntung bisa mendapat mecha supertangguh di awal permainan.

Melihat digunakannya visual aksi dari seri-seri terdahulu, bisa jadi ini merupakan proyek berbiaya rendah, sekadar untuk meraih profit ekstra sambil menjajal genre baru. Meski begitu, inovasi berupa Battle Safety Electronic (BASE) yang bisa digunakan sebagai alat komunikasi antarmesin Nintendo DS secara nirkabel bisa dikembangkan di masa mendatang.



Basics of Suparobo Gakuen
September 12, 2009, 11:39 am
Filed under: Games, Suparobo | Tags: , ,

The game is due to launch at the August 27th, but since this is the interwebs, it seems it’s out somewhere yet again. Most (if not all) of the info here comes from either GameFAQs forum or the Japanese Wiki for the game.

  • The game uses a system similar to the VS battle from XBox 360’s SRW XO.
  • There are no series specific BGM: no openings songs, no remixes, no ripped songs (as of yet).
  • Lots of units for K series (even enemy bosses), but mostly main character units from W, J or D.
  • Double slot feature gives parts and coins: so far, J’s known to give a part named Heroine Trio.

Read more for info on starting units and a summary of how the battle goes.

Read more…



New System Info on SRW Neo
September 12, 2009, 11:28 am
Filed under: Games, SRW, SRWNeo, Suparobo | Tags: , , ,

Another week, another Famitsu scan from SRW Hotnews. This week’s scans show a few interesting gameplay system updates:

Siege System

The area around a unit is divided into 4 sections. When ally units surround the enemy at these sections, the attack power of your units grow as you target such enemy.

2 examples:

  1. surround with 2 units: the 3rd attacking unit gains 30% attack up and 20% accuracy up
  2. surround with 4 units: the 5th attacking unit gains 60% attack up and 50% accuracy up

Seishin Level

The usual seishin system gains levels that will change its effectiveness or cost. As an example, the Lock-on seishin costs less the higher the level.

Also, the scans shows that a unit can choose which seishin to use even during enemy turns, before choosing a reaction to an attack.

Combination Attacks

  • Double Burning Fire: Mazinger + Great Mazinger
  • Fire Crash Don: Ryuknight Zephyr and Ryuknight Magidora

Source : http://ikusagami.info/wp/2009/09/01/new-system-info-on-srw-neo/



Basics of Suparobo Gakuen
September 12, 2009, 10:34 am
Filed under: Games, SRW, Suparobo | Tags: , ,

The game is due to launch at the August 27th, but since this is the interwebs, it seems it’s out somewhere yet again. Most (if not all) of the info here comes from either GameFAQs forum or the Japanese Wiki for the game.

  • The game uses a system similar to the VS battle from XBox 360’s SRW XO.
  • There are no series specific BGM: no openings songs, no remixes, no ripped songs (as of yet).
  • Lots of units for K series (even enemy bosses), but mostly main character units from W, J or D.
  • Double slot feature gives parts and coins: so far, J’s known to give a part named Heroine Trio.

Read more for info on starting units and a summary of how the battle goes.
Starting units

Starting Units

Basic Gameplay

  • Units have costs, and a team can have 5 units at most with total cost of 15
  • Only 2 units participate in a battle, others stay as reserves
  • 6 teams at most, chosen at the start of the battle, and cannot be changed during it
  • Battle terrain is chosen at random, there are units that can change it as its special ability
  • No pilot swapping, and same units with different pilots are considered as separate units
  • Exchanging a unit during a battle costs the whole turn, but unit’s special ability can be activated at random
  • There’s a choice of play-style before choosing your movements that give advantages if won (there’s a table that tells if your play-style wins, loses or draws)
  • All choices have time-limit
  • All movements, seishins and attacks cost AP: the more AP it costs, more time it takes to activate during the round
  • Only one attack per unit per turn
  • After choosing the movements, a timeline starts with your units actions marked
  • Wins when opponent’s deck is annihilated or surrenders
  • Units have Janken marks that makes their stats different (for same units): Rock benefits attack, Scissor benefits defense and Paper benefits balance, and the winning symbol also raises damage
  • The EN is shared between units


Super Robot Gakuen Mecha Series
September 7, 2009, 12:05 pm
Filed under: Games, Suparobo | Tags: , ,

*Mazinkaiser
*Mazinkaiser: Death! The Great General of Darkness
*Shin Getter Robo: Armageddon
*Getter Robo
*Full Metal Panic
*Full Metal Panic? Fumoffu
*Full Metal Panic The Second Raid
*Mobile Suit Gundam W Endless Waltz
*Mobile Suit Gundam SEED
*Mobile Suit Gundam SEED Astray
*Mobile Suit Gundam SEED X Astray
*Martian Successor Nadesico: The prince of darkness
*The King of Braves GaoGaiGar
*The King of Braves GaoGaiGar Final
*Steel God Jeeg
*Mobile Suit Gundam SEED Destiny
*Overman King Gainer
*Mobile Suit Gundam SEED C.E.73 STARGAZER
*Fafner of the Azure: Dead Aggressor
*Gaiking Legend of Daiku-Maryu
*Combination Godannar!!
*Combination Godannar!! SECOND SEASON
*Dangaioh – Hyper Combat Unit
*Gun x Sword
*ZOIDS GENESIS
*Cyber Troopers Virtual-On Marz
*Super Electromagnetic Robot Com-Battler V
*Super Electromagnetic Machine Voltes Five
*Beast King GoLion
*Dancougar – Super Beast Machine God
*Project Zeorymer
*Blue Comet SPT Layzner
*Mobile Fighter G Gundam
*Brain Powered
*Detonator Orgun